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- // texture pigment {} attribute
- // create a texture that lays an image's colors onto a surface
- // image maps into X-Y plane from <0,0,0> to <1,1,0>
- image_map
- {
- gif "plasma3.gif" // the file to read (iff/gif/tga/dump/pot)
- map_type 0 // 0=planar, 1=spherical, 2=cylindrical, 5=torus
- interpolate 2 // 0=none, 1=linear, 2=bilinear, 4=normalized distance
- // [filter N V] // N=all or color index # (0…N), V= value (0.0...1.0)
- // [use_color | use_index]
- // [once]
- } // image_map
-